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Fun Is What We Do

Added Animations – #30daydev Day 15

Heyy, everybody!Didn’t do too much today for various reasons. The main thing was adding animations to doughnuts in Doughnut Merger. You can see them in the GIF attached. If you have any feedback! Let me know! I love chatting with you guys! πŸ™‚


15th August 2019 0

Great Progress – #30daydev Day 14

Hey, hey, hey!Today has been a good day regarding the game development. πŸ™‚ My friend Miks has been actively working on improving the decision importing for Police Swipe. We are storing and editing the list of decisions in Google Sheets, and some improvements need to be made for the script that does the importing. I’ve…
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14th August 2019 0

New Horizons – #30daydev Day 13

Hey!Again, no YouTube video as of yet. πŸ˜€ Regarding Police Swipe, today we added a new card type – if you choose to sacrifice some resource right now, this resource will be maxed out after a while (if you survive that long). The mechanics seem to work great, we just need to add texts and…
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13th August 2019 0

Poet Poll – #30daydev Day 12

Heyy!Didn’t get to do too much stuff regarding Police Swipe today (did some other productive stuff πŸ˜› ). The main thing done today is launching the poet name poll. You can cast your vote either on our Twitter page or our Discord server. Votes on our Discord server are worth double! πŸ˜‰ Also did some…
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12th August 2019 0

New Decisions – #30daydev Day 11

Heyy!This was a nice and productive day! We added 14 new decisions to the game, so now there will be much more content for you to play in the next version. πŸ™‚ In the next version, we’ll also introduce 2 new characters – grandma and poet. I’ve shown their drawings in earlier posts already. We’ll…
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11th August 2019 0

UI Improvements – #30daydev Day 10

Heyy!Today didn’t go as expected, but still, it was very productive! πŸ™‚ First of all, I did quite a few UI improvements, the biggest probably being changing the lemon doughnut to being a lime doughnut (since the green color looks better). I also added images to the achievements and did some other small tweaking. πŸ™‚…
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10th August 2019 0

Improved balance – #30daydev Day 9

Heyy!Not much to tell about today. Improved the decision balance based on the analysis I did yesterday. The grandma naming poll concluded today, and the resulting name is Grandma Snuggums. I’ll let you know when we run the next poll. πŸ˜‰


9th August 2019 0

Landing Page – #30daydev Day 8

Heyy!Today was a nice and productive day! πŸ™‚ First of all, I did some minor bug fixes for Police Swipe, and not the version number will be visible in the Settings menu. Second, I did some data analysis to better understand the balancing of the decisions. This resulted in some valuable insights, and now I…
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8th August 2019 0

Web Build – #30daydev Day 7

Hey, hey!As I mentioned yesterday, today I worked on some UI improvements and color changes. We released a new police Swipe version 0.6.5, which you can find in the Play Store. Also, we released a new web demo for people to try out Police Swipe without requiring an Android device. You can try it on…
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7th August 2019 0

Grandma Poll – #30daydev Day 6

Hey, guys and gals! πŸ˜‰Today I mostly worked on the social media stuff and started a new poll to determine the name of our grandma character I draw a few days ago. If you’d like to participate in the poll, head on to our Discord or Twitter to vote! Not much else to tell about…
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6th August 2019 0